Dev Log 2 - Pitching a Game


In reflecting on my experience with pitching my game idea, I realized the importance of considering the audience's comprehension level. I aimed to create a game that encouraged people to engage with reality, yet my lack of detailed description made it challenging for others to grasp my vision. Additionally, I acknowledged that my game concept was too extensive to be completed within a single academic year. Consequently, our group decided to go with Theo's game proposal.

I recognize that my pitch was brief and didn't effectively communicate my intentions. Moving forward, I am determined to better prepare my speech for the next pitch session.

Comments

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I appreciate your honesty and willingness to learn from the experience. Don't worry; we all go through such challenges. With your determination, I'm sure your next pitch will be more effective. Theo's game proposal sounds exciting too. Good luck!